>> Have anyone managed somehow to get all eight hardware sprites on screen at the same time?
>> I have a pice of code using sprite numbers 0 to 7 but Amos only shows only one sprite of each group (0/1,2/3,4/5,6/7). In the manual there's nothing of missing pairs but all example code in manual folder are based only on four sprites.
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> Sounds like you're using 16 colour sprites, right?
Nope, my sprites have only one colour by this way: